Phantom will be awesome with the extra slot. Equipping the repair limpet controller and a couple of limpets will make her fully self-sufficient on long trips even for somebody as clumsy as me.Thinking that the extra slot next patch will be very useful for explorers, decided to spend this week hanging around the bubble and unlocking some engineers that I've been overlooking until now.
The Dweller - never done smuggling so this was new. Turns out explorer ships are good at it, because they tend to run cool already.
Liz Ryder - played the interdiction minigame several times while bringing her landmines, failed to notice I was smuggling but fortunately didn't get scanned.
Selene Jean - this is probably going to take a few days, because I've got another 445 tons of things to mine. Guess I'll refit my clipper for mining, because her class 7-bi-weave shield only lasts about 3 seconds in combat. Seems like she's made to run away not to stand and fight.
Marsha Hicks + Bill Turner - maybe this will happen by the time I've done Selene's 500. Already have Bill's permit because I've been strategically handing in my exploration data to unlock systems quickly
Lei Cheung - might just happen while doing the others, but if not, he'll be easy to round out the pack. 30/50 markets so far because I'm not much into trading.
Hopefully between these guys I'll be able to drop another few tons of mass off my Phantom and hit 65ly - or maybe I'll build an Explorca, because they look amazing and I think I can get one pushing 60ly. Might be worth it for the basking.
Meanwhile, I've taken to FSSing every USS in every system in pass though, because there are so many free manufactured materials floating around out there, especially if you find a nice inhabited system with only a couple of planets so everything clusters up in a tight area.