The Quest To Find Raxxla

That intresting, so expeditions in FR ...all 4 were slaughtered by thargoids it seems ...usual weird sound & power loss.
So that means they came from that direction? Then why humanity were trying to run there too ? And ye, I would like to find origin source of them as well ...
 
Could it be that "sirens" ? >:
Is witchspace the deepest void ?
Lore says 'witchspace is haunted.' Could then be anything from jack-o'-lantern to ghosts and dragons ?
Would be cool, but just space madness, I am afraid.
But I still bet Raxxla is somehow related to witchspace, hyperspace and so (Oolite's concept and my own interpretation of the Icon). Just my feeling. But.. is it FD's feeling ?
Not sure at all.
 
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That intresting, so expeditions in FR ...all 4 were slaughtered by thargoids it seems ...usual weird sound & power loss.
So that means they came from that direction? Then why humanity were trying to run there too ? And ye, I would like to find origin source of them as well ...
Remember, "In FR mYsTeRy, no Thargs, no Raxxla, no antigravity" DW was warned by MB. FD reserved (well... not sure about antigrav if reserved or pointless in ED..)
 
Ok well ..next stop to check crab nebula. If all 6 parts point to different properties of the same object - crab's ns is good candidate ... Any way it's famous to visit.
 
FORMIDINE RIFT MISSION 5/6




Hmm ..sirens :D
I noticed, when I do jump, all stars along the way fly-by as lights. Could it be that "sirens" ? >:
What else is odd is that if you go to areas you know there are no stars those lights are still there. The question is is this laziness on fdevs part or intentional? If it's on purpose maybe we have to look for things in witchspace as a hint. I know I've seen an odd formation in the Orion nebula hot dog that was a clear triangle of stars. I think you saw it if you went back too. Like there are fixed things in the void when jumping.
 
There are no stars in the Newtonian space but maybe there are where the multi-D hyperspace conduct drives you through. I mean, the jump doesn't follow a straight line in 3D space. Imho.
 
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Well, from tech point it's just "please wait" message while client/server loads stuff. Maybe it is done by showing stars with x100000000 speed + random. So it is different a bit on each jump and looks true hyperspace.
But I doubt they could encode there anything.

ALso there is related question - can they add star systems as they wish or cant ? If they cant - then no point to search 3 "raxxla stars" ....because, do you really think they could make toast for 3 already existing stars? >: I wouldnt do that. I would place 3 stars in configuration I need.
 
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Has anyone fully explored the, "Stock 2 Sector," It's right in the middle of the wredguia sector and is fairly small. I'm assuming it has some special star in it like a supernova. I can't find what it revolves around though. And the name is odd.

It's right next to the coordinates were looking into.

I just posted this in the wrong thread. ><

The sector is a little bigger than I thought, but that still may mean it has a weird center piece to it. I'd never even heard of it until just now. I saw it and wondered if an update messed up another sectors name. There is a stock 1 sector also, but not stock 3... Stock one is basically like stock2 but at the positive version of the third coordinate like where the previous incorrect calcs were coming up. Kind of interesting. They seem a bit artificial with those names. I wonder if they are hiding something.
The Stock sectors are named for the open clusters they contain - the same as the Col (Collinder) sectors. There's also at least one 'Blanco' sector and I think some 'Trumpler's.

 
That intresting, so expeditions in FR ...all 4 were slaughtered by thargoids it seems ...usual weird sound & power loss.
So that means they came from that direction? Then why humanity were trying to run there too ? And ye, I would like to find origin source of them as well ...
The Zurara was slaughtered by humans.

It's almost like DrewW had some storyline left over from the original Rift mystery so he used it up when it was retconned into a Thargoid thing, even though it doesn't make any sense in the new context.
 
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Has anybody ever asked David Braben, or anyone from FDev for that matter, if Raxxla is even reachable in the current game?

We need to find out some key factors here. As fun as tinfoil-hatting is, I'm really wondering if Raxxla or anything else related to it is actually "in the game right now" physically.

If yes, then we know that it's likely in a permit-locked area; meaning that we still have a mystery on figuring out how to get these permits still anyway.

If no, then it's just the gen ships all over again. The whole "they were there the whole time but actually not" is getting old, I'm sick of the magic switch.
 
Has anybody ever asked David Braben, or anyone from FDev for that matter, if Raxxla is even reachable in the current game?

We need to find out some key factors here. As fun as tinfoil-hatting is, I'm really wondering if Raxxla or anything else related to it is actually "in the game right now" physically.

If yes, then we know that it's likely in a permit-locked area; meaning that we still have a mystery on figuring out how to get these permits still anyway.

If no, then it's just the gen ships all over again. The whole "they were there the whole time but actually not" is getting old, I'm sick of the magic switch.
See the OP of this thread.
 
Yeah, but if you did ask him, do you think he'd say "Well no, there's no way for you to find it, and you've been wasting your time for the last 5 years" even if that was the case?
I would just be okay with either a yes or no. To be totally honest, however, I expect there to be no reply at all. I mean, that would be a hint, and Mike Brookes said that there would be none.

However, what I'm trying to figure out, is that "but I think you'd have to make some of it a tiny little bit obvious so people know what they're doing." part of the quote.
 
You can revise...seems ok for me >:
To me it seems like you are searching a point that has the same distance to each of three given points just by brute force, assuming that the solution must be in the cube between the two point created from the dimension's mins and maxs. Can that be taken for granted?

My 1st idea would have been to try some algebra. That should be more efficient.
…The more I'm thinking about it I get the impression that the equations won't be trivial to solve… My math lectures were a long time ago! Does anybody know the solution??

Whoops, seems that I'q quite late
 
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just a little two cents.
Michael Brookes: "... It's a journey that everyone has to travel for themselves."
"everyone has to travel for themselves"

this specific sentence makes me think that raxxla must be a unique thing for every everyone. it is not a shared thing between players in the same universe. only you, can find raxxla for yourself, in your own journey. and when you find it, nothing else changes for anyone else, but you.

it also could mean that, everyone should be capable of finding raxxla for themselves, without any exterior help. wich hints that it is not hidden by some complex math puzzles, or complicated mechanics that only a set few can solve. the difficulty of finding it is at reach of everyone. since "everyone should be able to find it for themselves". some type of "hidden under your nose" kind of puzzle.

i realise this leads no where. but hey.
 
just a little two cents.

"everyone has to travel for themselves"

this specific sentence makes me think that raxxla must be a unique thing for every everyone. it is not a shared thing between players in the same universe. only you, can find raxxla for yourself, in your own journey. and when you find it, nothing else changes for anyone else, but you.

it also could mean that, everyone should be capable of finding raxxla for themselves, without any exterior help. wich hints that it is not hidden by some complex math puzzles, or complicated mechanics that only a set few can solve. the difficulty of finding it is at reach of everyone. since "everyone should be able to find it for themselves". some type of "hidden under your nose" kind of puzzle.

i realise this leads no where. but hey.
I took it to mean that when I find Raxxla and give you the coordinates, you won't simply be able to travel there directly - you'll need to make the whole journey yourself.

At it's simplest interpretation, Raxxla is permit-locked.
 
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