Those who wish to see humanity crumble before the Thargoid advance deserve neither pity nor mercy. Burn them all!
What do you mean you made them run out the system? They jumped out after they took significant damage?Guys, yesterday we had two commander from HALT attacking AX ships in OU GEMINORUM. We made them run out of the system, but one of them came [back?] after we had gone and killed one commander ax ship. Open your eyes and bring PVP ships to nearby stations. My squadron (ESCA) and some ships from allied squadrons (RONI, and FGEX) will provide assistance if needed.
Sounds like he just means keep your eyes peeled for gankersWhat do you mean you made them run out the system? They jumped out after they took significant damage?
And what do you mean by 'open your eyes'? I'm pretty sure you're not the only people fighting Thargoids in that system!
Hi Cmdr FactabulousTargets this week :
Incursions (AX CZ)
(just check galnet 2nd post )
hip 16348, machatkwa, hip 18187, bd+41 1865, liu xingga - NHSS confirmed
ee1 hip 16348
ee4 hip 18187
ee5 bd+41 1865
ee6 liu xingga
Well it seems that Eagle Eye One (on PS4) has played a trick upon me. There were no signs of NHSS in HIP 12605, because its already experiencing an incursion, with the starport well and truly ablaze.Looking forward to your NHSS finding in 12605
No worries I was wondering if you managed to get EE1 before the update, but seems not. As you say, 12605 was already attacked, so I was pretty sure it wasn't that. I thought all the platforms shared servers, but OTOH EE is often not very reliable - I may have been just lucky .Well it seems that Eagle Eye One (on PS4) has played a trick upon me. There were no signs of NHSS in HIP 12605, because its already experiencing an incursion, with the starport well and truly ablaze.
I'm assuming that this week's EE1 signal had not made its way to the PS4 server (by the time I visited EE1), and EE1 kept playing last week's signal. Its a neat trick for Frontier to play, considering that EE1 was the last EE I visited :'(
Sorry for casting dispersion on your data Cmdr Factabulous.
The OP states: "Infested Systems : are saved by kills in the target systems- each kill counts the same, so a Scout is as useful as an Interceptor. Bonds do not matter".Aren't in AX Conflict zones more phases? When you kill some scouts, you get 100k Cr, then is 2nd phase with interceptors and 3rd phase Hydra. Has the 1st phase some influence on incursion status when you left after this and you don't kill the big flowers?
Don't worry, nobody can be sure, as kills/wins needed to change the status are too many and there can always be other players working in the same system. Hence, no good investigation is possible and assumptions stay assumptions.I always assumed that is true for incursion systems too but I'm not totally sure.