I think we will have to agree to disagree. While I really like the new ice shaders and the picture of the ice planets, they on thier own do not add any gameplay. They are cosmetic updates.I think it is fair to say from a man hrs development point of view the ice planet concept art render target would have been a huge ticket item and take many many hrs more than the rest of the update...... Of course for all we know that is 90% complete behind closed doors and will roll into a total across the board planet surface update..or maybe it was barely started and all they did was that icy ground they showed in septemberish 2018.. either way I don't think it is unfair for anyone to suggest that is not getting that update was a big ticket item we did not get
Hell for exploration many players could have spend hrs just looking at the new glacial formations.
Imo FD bought a LOT of patience and good faith with that image to look forward to in December 2018. They cashed in on it for 12 months before letting us know it was not coming
As to squadron carriers, they wouldn't be there without squadrons and I suspect they decided to concentrate on changing the BGS as the previous version made squadron carriers virtuallly pointless and would have limited use. With the new BGS, squadron carriers will now have more purpose. We need to look at the bigger picture.
We know the shaders were created, but I suspect that there were performance issues with them hence the delay. I have no doubt they they will be added in the future and the same with the ice planet updates, but again I suspect they won't be ready until the next major update in 2020.