Going to miss it again (still in snowy Chicago), but it does look like I will be back for next week
I'm in ;¬)Fighter Club will soon be upon us again. I reckon if there's enough of us we should have another go at the interplanetary chase using interdictors.
We'll meet up at the Old Worlds in stock Sidewinders with interdictors. One of us starts at a station and has to make their way to another station. The rest of us are already in Supercruise and can choose wherever they want to try to ambush that player. The next runner is either picked by the previous runner if he makes it to his destination. If he doesn't make it then it's whoever caught him.
We'll figure out the best stations on the night, and any balancing required if catching the runner proves too easy or too difficult.
Ridley Scott, Zaonce sells Sidewinders and 2A interdictors. Let's get them from there.
It's just not the same without you...Going to miss it again (still in snowy Chicago), but it does look like I will be back for next week
We'll slaughter the fatted calf for your return next week Dayrth <grin>Not going to make next week either
I'll be back in the UK by then, but not back home. Should have things wrapped up by the end of the week though, so the week after (I promise).
We have done canyon racing in SLFs in the past. We all used Keelbacks so any fighting that involved the carriers as well wouldnt be too expensive.Did you try canyon racing in SLF? Or the buckyball sprint at the stockyard?Can't remember the system off hand,i think its somewhere up around farseer,but the course is pretty demanding,and the layout fiendish.Good fun solo in a viper or sidey, play tag with a wakescanner or full hot scenario to light up the skies.
Station is pretty close with shipyard, so even terminal damage is well catered for,and the opportunities for extinction should appease even the most ardent death or glory boys.