maps

  1. PowerfulSlicer

    Mission target?

    Am i missing something? (Probably) but i seem to remember that when selecting a mission from the left tab and opening the galaxy map it took me to my destination and i just selectd it, now it seems i have to manually search for the system and select it that way? Any ideas?
  2. B

    Frustration Overload

    Come on FDev, sort this out. We were promised great things wtih Chapter 4. But so far all I'm getting is random crashes, and half-finished functionality (cough cough...CODEX!) Don't get me wrong......I love the game, the lore, the styling, the over all mechanics. I like what you've done with...
  3. plok

    Brief feedback on the two new DLC islands.

    The Isla Tacano missions and general story was a lot more enjoyable for me than the Isla Muerta ones. The Isla Muerta map felt kind of like a bootleg campaign island while the Isla Tacano map felt much more like a fleshed out scenario island which reminded me of some of the old JPOG or Zoo...
  4. M

    Stuff That Should Be In The Game By Now...

    Hey all! Just want to say I LOVE this game. I had high hopes for RCTW but as we know it's a disaster and this game has fulfilled a lot of what I was hoping for in the next generation Roller Coastery Sim game. Below I have suggestions however, for stuff I feel this game really needs, and stuff...
  5. M

    Landing beacons. Detail maps.

    Started the guardians debacle. I found some things missing. A. I suggest a rename for the species : "the towers of Hanoi people". B. The planets are too dark to see details and alas the IR/LightAmp functionality on my HUD has been out of fashion since 2143. C. Maybe guardians love driving around...
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