[1.10.1] Roller coaster lights not working

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Thread: Roller coaster lights not working

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  1. #1

    Roller coaster lights not working

    Severity
    Minor

    Frequency
    Once

    Area of Game Affected
    Coasters

    Description
    Swinging Mine Train

    Steps to Reproduce
    Swinging Mine Train the front lights do not work it's been like that since the launch of the coaster tried it on start and test I get nothing day or night caves or no cave tried everything please help

  2. Click here to go to the next staff post in this thread. #2
    Hey Slayerlv,

    Thanks for the report.

    I don't think any of the coasters have functional lights on them, however, the track rides do.

    I shall pass this on for review as something to be added in the future.

  3. #3
    Originally Posted by QA-Mitch View Post (Source)
    Hey Slayerlv,

    Thanks for the report.

    I don't think any of the coasters have functional lights on them, however, the track rides do.

    I shall pass this on for review as something to be added in the future.
    Acrually, some coasters do have functional lights...

    In this case, they were functionally on the swinging mine coaster aswell in the past. But the community heavy requested to turn them of, or at least implement a switch for them. This because of the fact that this is a nice coaster to have as part of a darkride. The lights ruined the dark scenes...

    I believe they were turned of during an update, because of this request.

  4. #4
    Originally Posted by QA-Mitch View Post (Source)
    Hey Slayerlv,

    Thanks for the report.

    I don't think any of the coasters have functional lights on them, however, the track rides do.

    I shall pass this on for review as something to be added in the future.
    The Swinging Mine Train used to have yellow/orange front lights that used to liight up in tunneled sections.
    Im not quite sure, but the Malice Unchained might have had them too.
    I remember we were asking for the option to change the colours of the lights, or at least set them to black (like in RCT3), so that we can decide if we want headlights or not.

  5. This is the last staff post in this thread. #5
    Thanks for the additional information.

    I've added this to the report.

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