Lopping option for both hybrid coasters.

Thread: Lopping option for both hybrid coasters.

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  1. #1

    Looping option for both hybrid coasters.

    Now, I realize that no current hybrid coaster has a traditional loop of any sort.

    But this does exist.



    I've tried making something similar to that in the game and these were the best I could do with the limitations.





    As you can see, it's close but not quite there. The current vertical limit is 85 degrees or somewhere around there, so to finish the inversion you have to start turning it and unbanking the track, which looks weird.

  2. #2
    Well, as a quick and dirty solution, you could use the prefab loops but it's not really a solution. I agree, the hybrids should get the flexibility of Werewolf. And maybe a launching option and longer trains.

  3. #3
    Coaster restrictions in general need to go!

  4. #4
    Originally Posted by Chems View Post (Source)
    Coaster restrictions in general need to go!
    Can't agree more here.

  5. #5
    Originally Posted by Chems View Post (Source)
    Coaster restrictions in general need to go!
    Don't forget that coasters are still not smooth enough!
    Europapark and Disneyland fan,recreations,own music

  6. #6
    Originally Posted by DisneylandFreak View Post (Source)
    Don't forget that coasters are still not smooth enough!

    If they'd make us choose, I'd prefer the smoothing but yes, the game could really use a no-limits-option.

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