Star Wars Land - Page 12

Thread: Star Wars Land

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  1. #221

  2. #222
    Your work is incredible! Especially the way that you use the scenery items from different themes to pull this all together
    Coasterhead Club | Steam: Jammy3112

  3. #223
    THX - I wish I had all the Spooky stuff when I did this land to add some more variety with the windows/doors/etc. I went with this look and feel for Naboo because of what I had to work with as far as scenery goes.

  4. #224
    Originally Posted by wowman View Post (Source)
    THX
    Also by George Lucas.
    Thanks! -Starlord Mixtape (i7-6700, 16gRam, GeForceGTX1070)
    Also: Please check out my workshop and rate .
    Steam - YouTube - Twitch - Instagram - Shyguysworld - Reddit - Discord: starlordmixtape#4763

  5. #225

  6. #226

  7. #227
    Just wow (man). You really went to a different level with the Naboo area. It is crazy good, it looks fantastic and well designed.

    My only "but" would be the size of the Naboo fighter, it looks massive (kind of the main reason I started building the ships myself instead of using the blueprints in the workshop), but other than that, I feel you are building a magnificent park!

  8. #228
    Time for more detailed stills.
    This is the area around Lower Naboo...the load station for the underwater track ride.


    Outside exit area of the load station


    More of this area


    looking the opposite direction now



  9. #229

  10. #230
    here is the main entrance to this land from the Dagobah part of the park. this entrance-way has a few shops and restaurants along each side.


    Here are a few of those shops







  11. #231
    Some more shots of lower Naboo


    looking down the main promenade


    A shady park area



  12. #232
    Continuing down the main walkway around the lake...




    A food court/building area


    flat ride queue and building

  13. #233
    this is one of my favorite areas in lower Naboo. its a nice little half circle court area. there are food vendors and flat rides as well as a few exits to other lands.


    there is an upper level that the guest like going up to get water. its cool to see guest walking up on the upper level.




    Entering one of the food court areas. This was actually my first use of billboards when they originally came out.


    Inside the food court


    the upper level walkway

  14. #234
    This jewel of a park is a beast! So many details and and so much beautiful buildings, the Naboo feeling is defenitly there. Wondering what FPS you have with the entire park loaded...
    A lot of greets, Corkscrewloop

  15. #235
    Absolutely terrible FPS....running normal...I'm down to like 8-11 on average. When building, which is what I do mostly...its not to bad to tolerate...and I build a lot while paused

  16. #236
    Some more random shots of lower Naboo.
    Looking across the lake at sunrise.








    Next we will be moving up through middle Naboo as we make the way tp upper Naboo

  17. #237
    Heading up through middle Naboo...you have to enter the Grand Staircase, one of the ways to upper Naboo. A less strenuous route would be to take the monorail.
    Here is the entrance to the Grand Staircase


    Another angle


    Not a lot of theme in the stairwell itself, but just enough to keep guests happy as they trudge up the stairs.


    You are rewarded about half-way with an open air glass covered atrium where you can catch a quick ride on a flat ride.

  18. #238
    So beautiful! All the details, the cupolas, the colors...

    As for the framerate problem, what are your computer specs and your graphic config? Disable any anti-aliasing and reflection, and lower the shadows, I find that's the most consuming thing. Also, how many guests are there in the park? Maybe you could try limiting the number or even closing the park until it's done.

  19. #239
    I can dig my specs up, but I believe they are pretty good overall. My biggest issue is the park is so huge and has so much stuff in it. I typically have about 800 guests in the park when I'm working on it and bump it up for when I take photos and videos to it actually looks like there are guests in the park. I also save the park for each section and delete everything except the area I'm working on for the videos as that helps greatly (and I record at 1/5 the speed to get better videos) I do mess with the settings as well when I feel the need.

  20. #240
    It looks absolutely stunning, great work!

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