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  • breezerHOG's Avatar
    Today, 3:40 PM with 74 replies | 7066 view(s)
    Exactly. I've tried explaining my ideas to you, and you keep shooting them down. I dont know how many times I can keep explaining them. I agree that Frontier did probably think about this already, and yet they have chosen to ignore all the reviews claiming how management is lacking. Thats too bad that they couldnt capture both aspects of the gameplay, to get more people to play the game. I also don't think that a "Frontier HQ meeting to pitch ideas" would have people saying "go play another game"
  • Luuknoord's Avatar
    Today, 3:39 PM with 74 replies | 7066 view(s)
    But I did. Of course, disagreeing with my point is valid, but I did give some arguments.
  • smintili's Avatar
    Today, 3:39 PM with 26 replies | 3176 view(s)
    Being a BTTF fan from my earliest childhood days, I know what I'm getting right now ^^ I wish I only had more time to play... wait, I have all the time I want, I'm in a time machine!
  • Robert K's Avatar
    Today, 3:35 PM with 1 replies | 0 view(s)
    Is there going to be any news on another big content update? Maybe a fall update for October with appropriately themed content?
  • Luuknoord's Avatar
    Today, 3:34 PM with 6 replies | 0 view(s)
    Luuknoord replied to a thread [1.3.3] Saved Games Not Loading in Bug Reports
    Try updating your graphics drivers, those are 2 months old and there has been a newer release.
  • Rockomax's Avatar
    Today, 3:32 PM with 74 replies | 7066 view(s)
    For a true management game this may be true, however it's clear that Planet Coaster isn't aimed for the hardcore managers. Making a game isn't about putting in as many features as you can, it's about setting a goal and deliver on that. Planet Coaster is a game that delivers on creativity and adds simple to understand management options. Having a disagreement about idea's is a good thing. What I am missing is solid arguments why for example adding a energy consumption stat into the game would enrich the game-play. I am all for a scenario editor, but that's not what your original post idea's were about.
  • Dazz009's Avatar
    Today, 3:30 PM with 2 replies | 0 view(s)
    Hey Mark, Thanks for responding! Added the specific safe to a zip and uploaded it to google drive: https://drive.google.com/open?id=0B6iSGhlBGwQISXZNd0VOdkk5Ukk Hope this helps!
  • Luuknoord's Avatar
    Today, 3:29 PM with 26 replies | 3176 view(s)
    I think it is part of this deal https://forums.planetcoaster.com/showthread.php/21882-Frontier-secures-Hollywood-movie-licence-for-unnamed-game So we are looking at a Universal movie IP for their next franchise?
  • Robert K's Avatar
    Today, 3:27 PM with 26 replies | 3176 view(s)
    How did you get the rights to make movie and TV show content? And wish you would have made a whole horror scenery set that would be useful for dark rides. I would buy that. Unless you are saving the good stuff for October, hint, hint. I like Back to the Future. I saw all three films several times on TV and have it on DVD (I gave up the VHS tapes). I think I missed them in theaters though when they originally ran in July 1985, 1989 and 1990. I wonder why they never made a part IV or a newer BTTF like how Star Wars has newer films beyond the first three from 1977, 1980 and 1983.
  • wowman's Avatar
    Today, 3:27 PM with 0 replies | 0 view(s)
    Working on a project that would benefit greatly from a curved/wrap-around type billboard...larger in size. This would be great for creating backgrounds and sets with more depth, especially in dark rides...even if it were for just still photos and not video.
  • Chems's Avatar
    Today, 3:26 PM with 2 replies | 67 view(s)
    My game doesn't necessarily crash, it just freezes when I exit to desktop. Doesn't matter if I am in a loaded park or in the main menu.
  • Luuknoord's Avatar
    Today, 3:26 PM with 46 replies | 4607 view(s)
    Luuknoord replied to a thread IMPORTANT: Update 1.3.3 in News and Updates
    Well, it's in as of today. Does this also count for fences and lamp posts in combination with paths?
  • Fishook's Avatar
    Today, 3:23 PM with 26 replies | 3176 view(s)
    What a nice surprise when I arrived back from work. This is what I wanted some License material which is quite specialised. Rather than more generic themes. Its got my creative juices flowing especially the BacK to the Future Set.
  • Bo Marit's Avatar
    Today, 3:23 PM with 1 replies | 0 view(s)
    Hi coaster friends! We’ve been getting some questions from our European players regarding what activity we'll be hosting at gamescom 2017. Today we can confirm that we'll be taking a break from the show floor this year as we focus on some other very special events which we'll be announcing soon. However, we are pleased to confirm that we will be holding another of our awesome Frontier Community Meets, with free food, drinks, and fun! We would love it if our beloved community can join us! If you... - Are available on the evening of August 24, 2017 (Thursday) - And can make it to our venue in Cologne, Germany ... then you are hereby invited to our Frontier Community Meet! We do have a limited capacity, so it’s first come, first served basis. All you have to do is sign up to request your tickets via this Google Form, and wait for the community team to respond confirming your reserved tickets, which will disclose further information about the event (this will take a few days, so do not worry if you don't hear from us within an hour!). The tickets will be free but please note the entry is only available to coaster friends aged 18+. You can reserve up to two tickets per person. Should you need more tickets or have any questions, please email us directly at community@frontier.co.uk with the email subject “Frontier Community Meet gamescom 2017”.
  • Palaber1984's Avatar
    Today, 3:21 PM with 46 replies | 4607 view(s)
    Palaber1984 replied to a thread IMPORTANT: Update 1.3.3 in News and Updates
    I will just buy it to support you frontier, even if I don't have any use of them. Just for the support! I love this game, even when I am often critical
  • QA-Mark's Avatar
    Today, 3:19 PM with 2 replies | 85 view(s)
    I've just checked this out in game with the lantern object you are using in the clip and everything seems to be behaving as expected. In the case of the situation in the clip, rotating the lamp so that the red axis (when using relative axes) aligns with your railing would allow you to place multiple lamps in a row much easier. Apologies if I have misunderstood the issue!
  • horizons1's Avatar
    Today, 3:18 PM with 31 replies | 1072 view(s)
    Thanks Bo. Thought that might be the case and I've been holding off on updates to my major park file while awaiting a fix. It's making me anxious to get back to my project but I'm busying myself with making some buildings as one-off's. Appreciate Frontier taking stuff like this seriously!
  • QA-Mark's Avatar
    Today, 3:17 PM with 2 replies | 0 view(s)
    Please can you share the park save in which this is happening so I can check it out? Park saves can be found in a folder with your SteamID in the following location: C:\Users\%username%\Saved Games\Frontier Developments\Planet Coaster Once you have located the save in question, simply zip it and upload to a file sharing site of your choice (such as Dropbox).
  • wowman's Avatar
    Today, 3:15 PM with 2 replies | 67 view(s)
    just an FYI - I use NVIDIA and have no issues, even in a very heavy filled park...knock on wood...
  • Funrir_Woulfe's Avatar
    Today, 3:14 PM with 6 replies | 0 view(s)
    Funrir_Woulfe replied to a thread [1.3.3] Saved Games Not Loading in Bug Reports
    ------------------ System Information ------------------ Time of this report: 7/21/2017, 08:09:27 Machine name: ENTERPRISE Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_ldr.170512-0600) Language: English (Regional Setting: English) System Manufacturer: Gigabyte Technology Co., Ltd. System Model: To be filled by O.E.M. BIOS: BIOS Date: 01/19/16 16:40:31 Ver: 04.06.05
  • QA-Mark's Avatar
    Today, 3:13 PM with 4 replies | 30 view(s)
    I have checked this one out and can confirm that these are intentional, it's all part of the optimisation process. :rex::face:
  • Whitesider's Avatar
    Today, 3:13 PM with 46 replies | 4607 view(s)
    Whitesider replied to a thread IMPORTANT: Update 1.3.3 in News and Updates
    I just have to say that you guys are amazing!!! excellent job! I will pay for all...hahaha.. thank you so much for this!
  • Preston's Avatar
    Today, 3:13 PM with 46 replies | 4607 view(s)
    Preston replied to a thread IMPORTANT: Update 1.3.3 in News and Updates
    Obviously it's not the end of the world and once it's implimented I'll accept whichever path they choose. The reason it's such a hot topic is because it's one of the few features still not implimented which means we still need to make concerns known. Unfortunately with games like this, once the stuff is in game it becomes really hard to backtrack, but with DLC/Expantions/Microtransactions we are still before the starting line. And whichever way they decide to go it will affect players in different ways and make them money in different ways... so it's a healthy topic to debate. As for saying it's just cosmetic.... well sure... but 90% of the game is cosmetic in that respect. They clearly say rides as part of the DLC line in the change log... so we will have specific rides that will be locked if we download a park with those rides. As for scenery, while cosmetic, most blueprints include hundreds of peices from any difeerent themes and if any of the microtransactions have peieces that make buildings look slightly better... they will all be used by the good designers who make the blueprints we all like to use in our park. It's hard to tage a DLC when scenery pieces are all seperate purchases. Again, not the end of the world... but will definitely put a wrench into the workshop items being open to everyone. My personal feelings are that one decently priced exspantion will calm the fears of people thinking they will be spending $80 on 20 scenery items as seperate purchases.
  • QA-Mark's Avatar
    Today, 3:12 PM with 6 replies | 0 view(s)
    QA-Mark replied to a thread [1.3.3] Saved Games Not Loading in Bug Reports
    Please can you share the park save in which this is happening so I can check it out? Park saves can be found in a folder with your SteamID in the following location: C:\Users\%username%\Saved Games\Frontier Developments\Planet Coaster Once you have located the save in question, simply zip it and upload to a file sharing site of your choice (such as Dropbox).
  • Luuknoord's Avatar
    Today, 3:12 PM with 6 replies | 0 view(s)
    Luuknoord replied to a thread [1.3.3] Saved Games Not Loading in Bug Reports
    I think this depends on the version you are running.
  • Funrir_Woulfe's Avatar
    Today, 3:10 PM with 6 replies | 0 view(s)
    Funrir_Woulfe replied to a thread [1.3.3] Saved Games Not Loading in Bug Reports
    32 bit or 64 bit ? As Win 7 can do both...
  • Luuknoord's Avatar
    Today, 3:06 PM with 6 replies | 0 view(s)
    Luuknoord replied to a thread [1.3.3] Saved Games Not Loading in Bug Reports
    Can you post a dxdiag?
  • Luuknoord's Avatar
    Today, 3:06 PM with 4 replies | 62 view(s)
    Luuknoord replied to a thread [1.3.3] Game Crashing post DLC Update in Bug Reports
    I think you should check whether the game is using the Nvidia onboard chip. I think it is using the Intel one.
  • Funrir_Woulfe's Avatar
    Today, 3:03 PM with 6 replies | 0 view(s)
    Funrir_Woulfe started a thread [1.3.3] Saved Games Not Loading in Bug Reports
    Severity Severe Frequency All of the time (100% reproducible) Area of Game Affected Performance Description
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