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  • Samplerocker's Avatar
    Today, 10:01 PM with 2 replies | 24 view(s)
    Samplerocker replied to a thread Miss America in Completed Items
    thanks. step by step it comes more perfection in each object.
  • bmdavuis4's Avatar
    Today, 9:44 PM with 3 replies | 159 view(s)
    New update Still working on the county fair area. Finishing up the rides I want there and will add the food and drinks buildings next. Also added a new log flume to that area. Small updates to the entrance New Log Flume
  • grsmerdel's Avatar
    Today, 9:23 PM with 4 replies | 99 view(s)
    grsmerdel replied to a thread [1.10.2] Custom Billboards. ot loading in Bug Reports
    This is the folder that the custom images are in and this is what it does when I load the game up. They all have the file name selected but they just load white screens.
  • JoŽl's Avatar
    Today, 9:23 PM with 17 replies | 747 view(s)
    I'm going to suffer from withdrawal symptoms as well... 3 days without forums. I don't know how to survive that
  • suitric's Avatar
    Today, 4:57 PM with 0 replies | 16 view(s)
    Hello, Iím having issues using the Star looper and the Viper one coaster models in the game due to the lapping. I cannot make a complete coaster due to the carts always going and cant make it a normal functioning coaster. I was wondering if there was a possible way to turn off the lapping or if there isnt, when the coasters will be able to complete a full circut like most of the coasters in the game? Thanks
  • grsmerdel's Avatar
    Today, 4:46 PM with 4 replies | 99 view(s)
    grsmerdel replied to a thread [1.10.2] Custom Billboards. ot loading in Bug Reports
    The files are all in documents/frontierdevelopments/planetcoaster/usermedia They have been in there since this feature was introduced. Not sure why they arent working now. All I get is a black screen when i try to load any of my custom images. Not too sure what changed as it only started doing this after the most current update that Planet Coaster released.
  • spoonetti's Avatar
    Today, 4:45 PM with 0 replies | 25 view(s)
    Hi all. That's my last post in the old forum! ;) I really wish all "tower rides" (Observation Tower, Star Flyer, Gyro Drop Tower) in realistic heights/sizes. The ingame tower rides ar IMO too large and high. It also would be wonderful to be able to adjust the heights of these rides. Ok, that's it. See you soon in the new forum!
  • Citytrader's Avatar
    Today, 4:31 PM with 168 replies | 33618 view(s)
    Beautiful work!
  • Fancheezii's Avatar
    Today, 4:28 PM with 106 replies | 15362 view(s)
    I would like some love to the 4d coaster. The rails actually changing height with rotation would be awesome. More importantly the restraints actually being correct would be nice
  • wowman's Avatar
    Today, 3:39 PM with 168 replies | 33618 view(s)
    Like I have and many have already said...the work you are doing inside the park and outside the park is amazing.
  • wowman's Avatar
    Today, 3:38 PM with 2 replies | 35 view(s)
    Wow - thats quite a lot in one mega update. Nice that you are keeping the theme throughout the whole park so far. This theme reminds me of a small park in Wisconsin Dells called Mt. Olympus. Haven't been there in years, but I assume its still there.
  • heatherg23's Avatar
    Today, 3:32 PM with 168 replies | 33618 view(s)
    Realism at its finest. Very nice!!
  • CedarFairFanBoy's Avatar
    Today, 3:31 PM with 17 replies | 747 view(s)
    ok let's see that in action
  • Fisherman's Avatar
    Today, 3:25 PM with 168 replies | 33618 view(s)
    Haven't posted here in a long time. Kaleidoscope Piers and the town of Planco Beach have really filled up! I'm trying for a summer release of the park.
  • heatherg23's Avatar
    Today, 1:47 PM with 2 replies | 24 view(s)
    heatherg23 replied to a thread Miss America in Completed Items
    Well done!
  • Gemini's Avatar
    Today, 12:56 PM with 2 replies | 35 view(s)
    Here are a few screenshots ! If you want to see more, please click here. SANCTUARY AREA PARK ENTRANCE
  • Gemini's Avatar
    Today, 12:55 PM with 2 replies | 35 view(s)
    by Gemini PARK STATUS PARTIALLY OPEN Hi there !
  • Aaronroberts12567's Avatar
    Today, 12:17 PM with 593 replies | 133452 view(s)
    Just a reminder of whats happening with the camera when looking down.
  • Spanky's Avatar
    Today, 12:15 PM with 17 replies | 747 view(s)
    Could not you run the forum as a simulation for two days? This helps with withdrawal symptoms.
  • Samplerocker's Avatar
    Today, 12:10 PM with 2 replies | 24 view(s)
    https://steamcommunity.com/sharedfiles/filedetails/?id=1691154679 recolorable hair, animated.
  • jeruntje's Avatar
    Today, 11:25 AM with 17 replies | 747 view(s)
    This was stated in an other thread. I think it's quite efficient:
  • JoŽl's Avatar
    Today, 11:21 AM with 36 replies | 2691 view(s)
    Yeah, so will I. I have gathered many great memories in the past 3 years, thanks to the Planet Coaster forums, to which I registered in November 2015. I'm going to miss this place as well. It's been an incredible journey with Planet Coaster and look forward to continue that journey on the new forums. I've already seen the new forums and I personally think it's going to be a nice and welcome improvement, mainly thanks to more modern forum software (xenForo), which in turn will provide several new features.
  • jeruntje's Avatar
    Today, 11:05 AM with 17 replies | 509 view(s)
    That were my thoughts exactly. I did some thinking and I don't know if it's helpfull at all but here it goes. My first thought when I saw this happening was there's some kind of resource leak going on with respect to the processor. There are tasks started by the game which aren't being closed after the game is done with them. That explains the decrease of the framerate. While the game plays, the impact of those periodically returning non closed processes increasingly effects the performance of the cpu. The cpu has less performance left for the actual calculation it needs to produce for the framerates. You can actually see in the graph above that the decrease of frame rate scales quite linear with time (if you leave the time away when the game was paused, whilst the game was paused there was no decrease of framerate). The gradient of the graph is about 6.8 frames per hour. Calculation: The frame rate drops about 66 - 40 = 26 frames, during a timespan of 230 minutes (265 minutes - 35 mnutes (when the game was paused). 26 / 230 = 0.11.. frames per minute = 6,8 frames per hour. On your systems of course this would yield an other result, because this quite depends on your system specs. But this gives a great chance to analyse possible causes of this problem. You could test this with different guest counts, if the gradient increases with guest count, you know you have to look for a bug in al the processes which have something to do with the guest count. If it...
  • Ramm's Avatar
    Today, 9:43 AM with 593 replies | 133452 view(s)
    Really? i'm sure other people don't "care" about your suggestions aswell
  • rdrunr7's Avatar
    Today, 6:56 AM with 36 replies | 2691 view(s)
    I'm not saying that the new forums aren't a positive step... but I'm going to miss this place!
  • Evolution's Avatar
    Today, 4:25 AM with 0 replies | 23 view(s)
    I would love to see made in PC is Six Flags signs, Loony Toons stuff/characters, and DC stuff/characters so we can have realistic Six Flags parks.
  • Evolution's Avatar
    Today, 4:16 AM with 17 replies | 472 view(s)
    Also, for the popcorn stall they can have different flavors like Kettle Corn, Cheddar Popcorn, Caramel Popcorn, and Butter Popcorn.
  • jayparks's Avatar
    Today, 4:08 AM with 61 replies | 4514 view(s)
    https://www.atari.com/the-atari-group-provides-an-update-on-recent-business-developments-and-its-perspectives-on-the-occasion-of-the-game-developers-conference-2019-in-san-francisco/ Why would the game's *cough*"success"*cough* warrant a PC port of the game? I mean, it'd be one thing if this were a PS4 and/or Xbox One game, but this was a game designed for mobile platforms, where there are so many better, and less resource consuming games on the PC! If it's successful like they say, they should work on DLC for the Switch version instead...
  • Citytrader's Avatar
    Today, 3:51 AM with 44 replies | 3873 view(s)
    Thanks a million! Found this pic of a small dark ride, and tried to recreate it; This facade just about finishes up the Tornado Bobs businesses;
  • wowman's Avatar
    Today, 3:29 AM with 593 replies | 133452 view(s)
    Its a game - I guess I don't care
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