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  • breezerHOG's Avatar
    Today, 12:20 AM with 8268 replies | 649555 view(s)
    The next big thing as in milking the last drop of a dieing cow? atari rushed rct4 out a few years ago to make it look like the series was making a return, thats why they had the audacity to name it "4", rctW was the last big chance for atari to cash in on the rct name and it was never intended to be an ongoing project with expansions like they proudly display on the games main page ("free" content updates coming soon lol) the only thing atari did right was to sign off on having chris sawyer spearhead the development of rctClassic which thankfully is true to the original, but then atari again had even more balls to go ahead and make yet ANOTHER mobile app despite it taking time away from the rctW devs because they know the series is done and there only chance is to trick unknowing people into buying into the brand based on name alone
  • Lettuce's Avatar
    Today, 12:07 AM with 3 replies | 142 view(s)
    I actually suggested this in the suggestions forum, but it got shut down by other people pretty quickly. I would like to see an animation getting on the rides. Its a small detail, but it would add a lot to the realism of the game. If the guests could get on and off the rides at the same time, this would fix the current problem with how long boarding time is. However, I heard there are some concerns regarding performance with guests boarding/exiting at the same time. Maybe it could be turned on/off. It is probably a much more complicated idea than we think, but they may not have to do a custom animation for every single ride. Maybe all sit down coasters could have the same animation for guests (or slightly tweaked versions for rides that need it) and this could work for the rest of the rides as well.
  • BackSeatJunkie's Avatar
    Yesterday, 11:55 PM with 8268 replies | 649555 view(s)
    That place is a total mess. I slid in to their Facebook page for RCTW the other day.....since I saw an ad for *touch*.......and it is HYSTERICAL. It reminds me of a MadTV comedy sketch gone nuclear.
  • breezerHOG's Avatar
    Yesterday, 11:54 PM with 5 replies | 45 view(s)
    This is a perfect idea for blueprints but it doesnt help with save files (which could also use organizing)
  • breezerHOG's Avatar
    Yesterday, 11:49 PM with 6 replies | 65 view(s)
    I wonder if paths will ever have no collision? but yea, being able to cover and hide the base of rides is awesome! I wonder if it will change how Frontier looks at future ride designs, I want more rides with passages through a hollow center like this
  • better than yours's Avatar
    Yesterday, 11:38 PM with 0 replies | 1 view(s)
    PLANET COASTER IS THE BEST
  • jamesviago's Avatar
    Yesterday, 11:37 PM with 5 replies | 45 view(s)
    Ability to tag any item (we name the tags). Multiple tags. And then have a favourites tab, with the tags being the subgroups. An item shows up in any subgroups it has tag for.
  • Cosmic Cow's Avatar
    Yesterday, 11:37 PM with 6 replies | 65 view(s)
    Thnx again for your nice comment. I would like to have a path underneath, but that's still not possible. But what you say, so much better to theme this ride. It doesn't look so huge anymore, without that big square of path around it... The black bar is because of my screen/monitor has an aberrant size I suppose. Microsoft Surface... I always play fullscreen (not windowed or borderless), but especially for the screenshots I get a better result by using 'windowed mode' and 'print-screen'. I prefer that over the Steam-overlay... (print screen in fullscreen mode doesn't work). So that's why you see a Windows-bar. I will try to hide the bar in my screens next time. I was lazy today...
  • breezerHOG's Avatar
    Yesterday, 11:32 PM with 5 replies | 45 view(s)
    this has been mentioned a few times, RCT had it, I hope the devs take notice https://forums.planetcoaster.com/showthread.php/23981-Customizable-Personal-Folders-for-Workshop-Blueprints https://forums.planetcoaster.com/showthread.php/5923-Organizing-save-files https://forums.planetcoaster.com/showthread.php/23163-Creating-Folders-to-Organize-my-Saves https://forums.planetcoaster.com/showthread.php/17801-Blueprint-organiser https://forums.planetcoaster.com/showthread.php/5923-Organizing-save-files
  • DistortAMG's Avatar
    Yesterday, 11:29 PM with 5 replies | 107 view(s)
    The short answer to your question is, Yes. Your computer will run Planet Coaster quite well. Infact, very well. Aslong as your using your GTX 1050Ti which is a very very good mid range card. Your processor is also very powerful and you have more than enough RAM. I have a laptop with a Intel i7 6700HQ processor. As far as mobile processors go it is very good. Your processor is the same as mine just a generation above. So you will get very good performance. They are some of the very few mobile i7 processors on the market that have 4 physical CPU cores with hyper threading ontop. Most i7s in laptops these days are dual core with hyper threading.
  • RedHair's Avatar
    Yesterday, 11:29 PM with 5 replies | 333 view(s)
    Normally, I don't respond to posts like this. But you are an exception. You start saying the creations are yours. I'm okay with that, as you said you've spend hours on it (who doesn't?). But... All of you're buildings are downloadable at Steam and now you are complaining someone is using them? Don't get me wrong, but shouldn't you feel honored that people use your stuff? Otherwise, delete the object from Steam if you don't want people to use it.
  • hos's Avatar
    Yesterday, 11:24 PM with 5 replies | 45 view(s)
    yep and not just for blueprints. that would definitly help a lot to have a much better control over those things we really need to create our parks and/or rides. :)
  • Isolated Fear's Avatar
    Yesterday, 11:20 PM with 5 replies | 45 view(s)
    You know I actually been talking about this with some friends. I just never posted about it because I'm lazy. I totally agree 100%. There isn't anything more annoying than having to search through 30 or more blueprints and have to search again because you missed it the first time.
  • RedHair's Avatar
    Yesterday, 11:17 PM with 0 replies | 11 view(s)
    Hi all, I wanted to take a break from my park, so I decided to recreate the colorful shopping street from the film The Cat in the Hat. It is really hard to recreate everything right, so some things have a little twist.
  • breezerHOG's Avatar
    Yesterday, 11:13 PM with 6 replies | 65 view(s)
    I always thought the space under that ride needed to be open like the radius, but I wasn't sure if there was enough room even with no collision, looks so much better now that we can fill it in!! no collision really makes this ride look amazing I noticed some of your pics have a large black bar on the side and also shows the windows toolbar at the top, are you playing in windowed or borderless mode?? full screen mode might make for better screenshots
  • FroZtee's Avatar
    Yesterday, 11:13 PM with 0 replies | 6 view(s)
    Ever want to experience the thrill, speed and excitement of stepping on to an F/A-18 Super Hornet? Look no further as this Giovanola inverted coaster is built with exactly that purpose. Super Hornet includes an exclusive On-Ride soundtrack that emulates the experience of being in the cockpit of the plane! If you've been looking for thrill, you've got it right here!
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