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  • Support-Sticks's Avatar
    Today, 5:49 PM with 8 replies | 246 view(s)
    Would you mind sending in a ticket with the following: - a DXDiag report - the brand of mouse & brand of keyboard you're using - the name of any third party software running at the same time as you're playing? This will give us a better idea of how to narrow down the issue and get you fixed up. :) Sticks
  • Support-Sticks's Avatar
    Today, 5:46 PM with 7 replies | 621 view(s)
    Just for future reference, the minimum specifications for Planet Coaster and tips on performance can be found here. Sticks
  • fraroc's Avatar
    Today, 5:41 PM with 3 replies | 448 view(s)
    Year 1992 After the highly successful re-opening season for Oregon's Adventure, another highly successful season was to follow.... At the end of the 1992 season however, parkgoers started to notice something rather odd happening in the eastern half of the park..... Seemingly overnight, construction crews had come to rip out several trees and tear up the grass, effectively clearing out a large portion of land that sprawled all the way from Forest Flyer to Oregon Looper....
  • CoasterFan's Avatar
    Today, 4:52 PM with 104 replies | 12758 view(s)
    When will this park be available on the Steam Workshop? Great work
  • Fisherman's Avatar
    Today, 3:01 PM with 118 replies | 15872 view(s)
    1. chairlifts 2. vintage rides like: Flying Turns coaster (wooden bobsled coaster), Whip, Traver circle swing, Flying Scooter, Flying Bobs (suspended Himalaya), Trabant, old steel and wooden wild mouse coasters (non-spinning), anything made by Anton Schwarzkopf, Tumble Bug, Rotor, Roundup, Parachute Tower, BIG carousel, Steeplechase coaster, Loop-O-Plane, Rock-O-Plane, Helter Skelter slide, old kiddie rides...oh and old Victorian style scenery to go with all of that (with large round roofs and domes for carousels and things)...oh and games of chance...oh and an ocean biome for beaches (did all of that count as one thing? ) 3. chairlifts
  • Big Draco's Avatar
    Today, 1:55 PM with 1 replies | 70 view(s)
    Great piece of work - and a great video too, merging the old with the new.
  • pretparkfreak's Avatar
    Today, 1:09 PM with 2 replies | 35 view(s)
    Yes, it would be a real help if catwalks were optional
  • Proziac's Avatar
    Today, 12:07 PM with 12 replies | 762 view(s)
    Proziac replied to a thread [1.5.3] Bug Adventure dlc in Bug Reports
    hello, thx 4 your Reply. With which Software could make video?
  • SidCitron's Avatar
    Today, 11:57 AM with 54 replies | 10930 view(s)
    Спасибо! Сейчас это правда очень актуально)
  • Luuknoord's Avatar
    Today, 11:46 AM with 2 replies | 35 view(s)
    Would love to turn them off yeah. There never was an option for the lifthills though.
  • jadenjaden2006's Avatar
    Today, 11:27 AM with 104 replies | 78125 view(s)
    it being on console will not affect you if your on PC and the people on console who can't get a computer because of reasons then can play it- even if there is a difficulty with controls im sure people will pick them up sooner rather than later
  • Robert K's Avatar
    Today, 11:04 AM with 104 replies | 12758 view(s)
    This pier park has a Wildwood, NJ vibe to it. I like the old mill ride but I would have preferred a horror theme over a love theme. It's more Valentine than Halloween. My local park Dorney Park had a mill chute ride through 1992 called Journey to the Center of the Earth, it had scenes behind glass inside the cave tunnel. It had a lift and drop at the end. New owner Cedar Fair removed it off season 1992-1993 because they claimed it was too old and it was leaking, etc. plus it wouldn't handle higher crowds they claimed due to its low capacity and probably it would be vandalized by now with the rough NY/NJ crowd they get now. It was rethemed by Bill Tracy in 1960, built 1929. For 1993 Dorney Park built a big splash flume called White Water Landing with a roof over the turn on the top in a figure 8 layout. They also have a 1982 log flume Thunder Creek Mountain and Thunder Canyon, a rapids built in 1994.
  • Friiiz's Avatar
    Today, 11:02 AM with 5 replies | 221 view(s)
    I tried it mutiple times again but I always got the same error.
  • Reddwarf4ever's Avatar
    Today, 10:49 AM with 412 replies | 65956 view(s)
    Thanks for all the help
  • Seni0r Tomato's Avatar
    Today, 7:21 AM with 54 replies | 10930 view(s)
    Спасибо большое! Без шуток - дай Бог здоровья вам и вашим близким
  • BananZ's Avatar
    Today, 4:21 AM with 9 replies | 727 view(s)
    BananZ replied to a thread [1.5.3] freeze and crash randomly in game in Bug Reports
    any update regarding on this?
  • milamber's Avatar
    Today, 3:06 AM with 412 replies | 65956 view(s)
    If you're going to upgrade the CPU then you would need a new motherboard, new RAM, new power supply, a good case with adequate cooling, possibly a higher resolution monitor. It gets really costly and you would have to spend a lot of money. For now just a 1070 would be the best bang for your buck and give you a decent computer for the next couple of years. Then when the next generation of GPUs and CPUs are released go all out on a new computer. Unless you have lots of spare money upgrading a computer is really about good timing and spending the least of amount of money for the biggest performance gain with incremental upgrades. And do not attempt to overclock anything if you don't know exactly what you are doing. Again, just my opinion.
  • Distantsic's Avatar
    Today, 2:54 AM with 2 replies | 35 view(s)
    Severity Minor Frequency Once Area of Game Affected Coasters Description
  • TheDeadYoshi's Avatar
    Today, 12:17 AM with 8 replies | 246 view(s)
    Anyone have any ideas about what I should do? Am I just giving up on the game? It's sorta unplayable. I am not sure what to do I feel a bit like a pest because this is the third game-breaking issue I've had to come to this forum about. Eep
  • cerealfruitcakes's Avatar
    Yesterday, 11:33 PM with 2 replies | 106 view(s)
    I'd love a tickbox for these effects emitters that makes them invisible. In order to select them again, they will appear when you have the scenery or build tab open.
  • Michael Wells's Avatar
    Yesterday, 11:17 PM with 0 replies | 77 view(s)
    I liked having a map overlay when I played Theme Park World, allowing me to see the park layout and various information at a glance. I would love to see something like that in Planet Coaster. 1) It would have heat maps, representing foot traffic (current / peak / average), happiness, scenery score, crime, litter. 2) It could be used to help with staff management. Use it to view staff coverage, check/edit patrols, or move staff around (like clicking on the aforementioned litter and requesting for a janitor to deal with it). 3) Add the ability to select rides and shops from the map screen (in some situations, it might be preferable to trying to find on a list, or physically moving to where it is). When you mouse over one of them, it could bring up a little pop-up summary with a few numbers and icons. These are just the examples I could think of; there are probably other things it could be used for. Unfortunately, with all the extra verticality (underground areas or things suspended directly above the park), it would make it a bit more difficult to develop a map like this, and might even make it trickier for players to use. That said, I would greatly welcome a new feature like this, even if it means paying for a DLC/expansion pack. <3
  • DavidrcLover's Avatar
    Yesterday, 10:35 PM with 118 replies | 15872 view(s)
    1. Waterparks- Have changing rooms and various different types of slides. 2. More coasters- Things such as 4d free fly and any other newer rides. 3. IDK lol
  • wowman's Avatar
    Yesterday, 9:16 PM with 34 replies | 3016 view(s)
    wowman replied to a thread Far Away in Parks and Saved Games
    as I already posted on the 'other' thread. this is awesome work.
  • DisneylandFreak's Avatar
    Yesterday, 9:10 PM with 2 replies | 106 view(s)
    Yeah they are problematic sometimes,but try to hide them behind rocks or buildings and it should work
  • luistc10's Avatar
    Yesterday, 7:05 PM with 0 replies | 32 view(s)
    luistc10 started a thread [1.5.4] Game crash when opening in Bug Reports
    Severity Minor Frequency Once Area of Game Affected Performance Description
  • heatherg23's Avatar
    Yesterday, 7:03 PM with 2 replies | 106 view(s)
    How are you supposed to hide these new Adventure Pack waterfall bars. I could probably fit a 4m wall in between where the water comes out and the bar that the water is supposed to come out of. It doesn't work in any situation even I had a hill with a waterfall the bar would still have to be way above the land in order for the water to come out of the top of that hill. see image below. The
  • SidCitron's Avatar
    Yesterday, 6:08 PM with 54 replies | 10930 view(s)
    Версия - 1.4.1 (24 февраля 2018) (совместимо с Planet Coaster 1.5.4) Особенности: - Исправлены ошибки перевода; - Добавлены переводы для всех существующих DLC; - Внесены все изменения из версии 1.5.4. Внимание: - Переведено 100% (включая все обновления и DLC);
  • Support-Vega's Avatar
    Yesterday, 5:48 PM with 4 replies | 99 view(s)
    Hey there, If Planet Coaster launches once directly after installing but then fails afterwards, please try deleting the following folder once: C:\Users\%USERNAME%\AppData\Local\Frontier Developments\Planet Coaster This contains all configuration files for the game. After installing, the game might have run under the Administrator user when it created the folder and now it can't access it with normal user permissions. After deleting the folder, it should re-appear as soon as you run Planet Coaster again.
  • Fisherman's Avatar
    Yesterday, 5:05 PM with 1 replies | 70 view(s)
    The Old Mill at Kaleidoscope Piers! Having recently celebrated its 125th anniversary, The Old Mill is one of the only two remaining rides on the piers from before the turn of the century (1900, that is, for you young folks)...the other being the Leap-the Whees side friction coaster. The Old Mill has undergone a few changes over the years, most significantly being its major upgrade in the 1990s during which the ride was closed for 8 months while the trough was completely refinished, the drop was fit with modern safety features, and all new boats were added. But...the ride maintains its classic "tunnel of love" vibe. I hope you enjoy the ride...and don't forget to steal a kiss (or two) with your sweetie in those dark, meandering tunnels. POV: and some screenies:
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