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  • spoonetti's Avatar
    Today, 4:31 PM with 0 replies | 0 view(s)
    Hi there, Does anyone know how to create AO (Ambient Occlusion) textures in Photoshop? Thx in advance for your help! ;) - spoonetti -
  • Support-Vulcan's Avatar
    Today, 3:26 PM with 2 replies | 38 view(s)
    Please send us a ticket via: https://support.frontier.co.uk/kb/ and we'll be happy to help. :)
  • Helena's Avatar
    Today, 3:21 PM with 33 replies | 7541 view(s)
    I sometimes return to CS, I have bought the parks expansion. But yes, it is not so deep really. And not really working well either. I have a park in a gigantic city and when I began to build on other end of the park the very large park suddenly got zero new visitors despite that the districts around are doing fine, no abandonments etc. In other smaller city it works nicely.
  • PiuPiu's Avatar
    Today, 3:18 PM with 2 replies | 48 view(s)
    PiuPiu replied to a thread Path idea. in Suggestions and Ideas
    Agreed that Path are difficult to make when comes to create something like real. The fact that the paths are not naved in a blueprint is also dramatical I think
  • Vampiro's Avatar
    Today, 3:13 PM with 33 replies | 7541 view(s)
    I played CS quite a lot ... Untill PlanCo Alpha released. Then the world stopped and all i ever seriously played was PlanCo
  • Spanky's Avatar
    Today, 2:21 PM with 2 replies | 78 view(s)
    It's on my list, I have a model of it from McFarlane Toys, but my Blender skills are just at the beginning, so it will take a while
  • Adventure4u1's Avatar
    Today, 2:06 PM with 2 replies | 48 view(s)
    Compared to City Skylines, Planet coaster does a lot better on the pathing system. I've played City Skylines and the roads and paths are incredibly finicky, even when you use mods to try to make it easier. Planet coaster is MUCH easier, even if it is piece by piece.
  • Adventure4u1's Avatar
    Today, 2:02 PM with 396 replies | 134954 view(s)
    Along with the Pittsburg Plunge, having a boat I'd really love in the game, yes. They're all Kennywood.
  • Vampiro's Avatar
    Today, 1:55 PM with 20 replies | 576 view(s)
    Thanks a lot Chante!! :D Yes, thats what i tried to do, im glad it worked out the way it was intended :D I just finished another one, which i admit, i cheated a littlebit ;)
  • Luuknoord's Avatar
    Today, 1:04 PM with 33 replies | 7541 view(s)
    TBH I don't really think there are massive improvements in gameplay with the updates Cities: Skylines brings. It's more as adding options in existing gameplay elements (a new district is not really new gameplay). It's about the same as the addition of restaurants in PlanCo. Parklife added new types of parks. But the game already had parks. The only difference is you can customize it. But. I have to agree Mods add more to Citirs Skylines than the publisher does. But then, it's build on an Engine where everybody can work with as it's free to use, as long as you don't make big profits out of it.
  • Luuknoord's Avatar
    Today, 12:31 PM with 3 replies | 60 view(s)
    Luuknoord replied to a thread [1.10] Achievement bug in Bug Reports
    I'd suggest updating this page on a more frequent basis. That's what it's there fore. https://forums.planetcoaster.com/showthread.php/34551-Planet-Coaster-Known-Issues
  • Joren91's Avatar
    Today, 12:29 PM with 20 replies | 576 view(s)
    I love the "Secrets of Simulation" one, very meta
  • inspectorgadget's Avatar
    Today, 12:13 PM with 3 replies | 60 view(s)
    inspectorgadget replied to a thread [1.10] Achievement bug in Bug Reports
    Mitch this is a long term issue btw: https://forums.planetcoaster.com/showthread.php/19963-Scenario-Objectives-not-registering-properly? Would presume you guys were aware of this already especially as you replied in that thread .
  • Chante Goodman's Avatar
    Today, 11:50 AM with 20 replies | 576 view(s)
    These books look so awesome! I love the design of them!
  • Luuknoord's Avatar
    Today, 11:33 AM with 3 replies | 89 view(s)
    Luuknoord replied to a thread [1.10] trouble running the game in Bug Reports
    My advice: Add 4 Gb RAM to get to minimum requirements. https://www.planetcoaster.com/en-gb/system-requirements
  • QA-Mitch's Avatar
    Today, 10:40 AM with 4 replies | 69 view(s)
    Hey AgentSteel454, Thanks for the report. I've passed this on to get checked out.
  • Luuknoord's Avatar
    Today, 10:40 AM with 396 replies | 134954 view(s)
    I think these are in Kennywood? :p
  • QA-Mitch's Avatar
    Today, 10:18 AM with 3 replies | 89 view(s)
    QA-Mitch replied to a thread [1.10] trouble running the game in Bug Reports
    Hey Ron, Thanks for the report and sorry for the frustration caused by this. Could please remove all Thememaker toolkit items to ensure that's not causing an issue. We've had other reports that people with a large amount of items can slow down the game. We're currently looking into this issue. If you continue to have trouble accessing the game please contact our customer support team for technical assistance: Customer support
  • QA-Mitch's Avatar
    Today, 10:13 AM with 3 replies | 60 view(s)
    QA-Mitch replied to a thread [1.10] Achievement bug in Bug Reports
    Hey fanfa, Thanks for the report and sorry for the frustration caused by this. i've passed this on to get looked into.
  • gecaum's Avatar
    Today, 10:08 AM with 3 replies | 144 view(s)
    gecaum replied to a thread Guitar Girl in Completed Items
    Really nice ! lovely face !
  • QA-Mitch's Avatar
    Today, 9:59 AM with 2 replies | 50 view(s)
    Hey Woolf, Thanks for bringing this to my attention. I'll get this checked out.
  • Surviva777's Avatar
    Today, 8:07 AM with 2 replies | 48 view(s)
    Same with the delete brush, to make it a lot easier, there should be another brush to create paths next to the delete brush where all paths are connected/created at any angle to make a good plaza or something like that similar to creating terrain. Also unlimited triggers for rides.
  • Samplerocker's Avatar
    Today, 7:32 AM with 3 replies | 144 view(s)
    Samplerocker replied to a thread Guitar Girl in Completed Items
    Yes. I got. It's my daughter. So you don't get it. Really! I use the main face and body sizes of her. Only some Cartoon masks on the texture to unreal the face a little bit, cutting the jeans and that is the result.
  • Bullethead's Avatar
    Today, 7:00 AM with 11 replies | 607 view(s)
    TRANSPORT RIDES ARE BROKEN BECAUSE OF THE ROUND-TRIP RIDERS. Period. End of story. See the post linked above. So, things CANNOT continue as they are. Something has to be done. There are basically 3 choices: 1. Integration The only way to allow the self-same instance of a ride to be used simultaneously for transport and entertainment is to force the entertainment riders off at the next station, to free up seats for others. No round trips. Meanwhile, transport riders can go through multiple stations to get to their ultimate destination. 2. Segregation The ride is either transport-only or entertainment-only, user-selectable. You can't have the same instance of a ride be both. So, you can build a train (or any other type of transport ride) purely for transport, and you can also build a separate train purely for entertainment. But it's either 1 or the other, not both.
  • Robert K's Avatar
    Today, 5:18 AM with 11 replies | 607 view(s)
    I want both, I want transport rides to be transport rides and round trip rides. There has to be a solution.
  • AgentSteel454's Avatar
    Today, 2:31 AM with 4 replies | 69 view(s)
    Well I actually just found another issue with my fix, If you leave the area and go to different parts of the park the custom music will start playing on the roller coaster cars even the ones near the ride so the timing will be off. Kinda a bummer but at least it is actually playing.
  • heatherg23's Avatar
    Today, 1:26 AM with 20 replies | 576 view(s)
    6 would be perfect. Lots to choose from. It has so many uses too which is nice.
  • heatherg23's Avatar
    Today, 1:21 AM with 2 replies | 38 view(s)
    moved to tech support
  • AgentSteel454's Avatar
    Today, 1:18 AM with 4 replies | 69 view(s)
    Yea it has been kind of a Pain for me trying to theme rides around certain music and sound effects. The absolute only way around I have found was using Audacity and mixing it myself then using a stopwatch to time where at on the ride I want certain stuff to play then play it through the rollercoaster itself. So far works fine but is way more of a hassle than just using triggers. Then I make sure to just add a few minutes of silence at the end of the song so It does not repeat again near the end of the ride, Then obviously it starts again when the ride starts etc. Only possible way around it so far.
  • Racemate's Avatar
    Today, 1:13 AM with 2 replies | 75 view(s)
    Racemate replied to a thread The Skies in Suggestions and Ideas
    Well, everything in game requires some resources. It's just matter of devs' preferences what should be in game and what can be sacrificed.
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